Figma → RoForgeUI → Roblox
Import Figma UI into Roblox Studio.
Bring supported Figma frames, text, shapes and image fills into an editable Roblox GUI canvas. Tweak the design only if you want to, then export native Studio instances.
Figma
Use a file link with your personal access token, or upload a Figma API JSON export.
RoForgeUI
Inspect imported layers. Adjust copy, color, layout and images on the canvas if needed.
Roblox
Sync native GUI instances with the Studio plugin, or export a Luau script.
What stays editable?
Supported Figma frames, text and basic geometry become RoForgeUI layers. You can move and restyle them before export. Image fills become separate image assets. Complex vector effects and unsupported Figma features may need adjustment after import; imported results are shown for review before you export.
What happens in Studio?
RoForgeUI exports Roblox GUI instances, including frames, text and image labels. The Studio sync plugin can upload private image assets when the connected Studio account permits it. Script-only Luau export cannot upload images; those need a Roblox asset ID. Gameplay actions that depend on your game systems still need to be wired and tested in Studio.
Start with a Figma screen.
The first three imports are included with Free. Pro removes the total import cap, subject to request rate limits.
Try the workflow
RoForge UI